Amplifies unstable inner energy on the ground and increases magical offensive power when using Earth line skills.
Skill LV 1
Increase the damage of earth magic.
Magical Attack Power 4% Increase.
Weapon
Any weapon or empty hand.
Req Skill
None
Cold Spirit
Attribute
Buff
Type: Passive
Description
Amplifies cold and static inner energy of water and increases magical offensive power when using Cold line skills.
Skill LV 1
Increase the damage of ice magic.
Magical Attack Power 4% Increase.
Weapon
Any weapon or empty hand.
Req Skill
None
Fire Spirit
Attribute
Buff
Type: Passive
Description
Amplifies explosive inner energy of fire and increases magical offensive power when using Fire line skills.
Skill LV 1
Increase the damage of fire magic.
Magical Attack Power 4% Increase.
Weapon
Any weapon or empty hand.
Req Skill
None
Lightning Spirit
Attribute
Buff
Type: Passive
Description
Amplifies electric energy scattered in the air and increases magical offensive power when using Lightning line skills.
Skill LV 1
Increase the damage of lighting magic.
Magical Attack Power 4% Increase.
Weapon
Any weapon or empty hand.
Req Skill
None
Intelligence
Attribute
Buff
Type: Passive
Description
Enables you to consume less MP when using Wizard skill by studying how to effectively deal with mana.
Skill LV 1
Lowers MP cost of skills.
MP costs decreased by 3%.
Weapon
Any weapon or empty hand.
Req Skill
None
Life Control
Attribute
Buff
Type: Active
Description
Using up its life force by spinning the mana quickly to make great quantity of energy. HP will decrease in certain period of time but magic damage will be incresed as much as the energy it has made.
Skill LV 1
Decrease maximum HP to increase magic attack.
Magical damage increases by 25% and maximum HP decreases by 50%. Lasts 900 Seconds.
Magical Attack Power Increases by 59.
Weapon
Staff
Req Skill
None
Magic Bound
Attribute
Buff
Type: Passive
Description
Improves your capability to amplify energy by better understanding the essence of mana. Using amplified energy allows you to have a longer range of influence so that you can increase the magic range when using Wizards skills.
Skill LV 1
Increase the range of magic attacks.
Range Increased by 1.0m
Weapon
Staff
Req Skill
None
Life Turnover
Attribute
Buff
Type: Active
Description
Increase instant mana usage by using energy made by transferring your life power onto natural element. For a fixed time, your maximun HP is reduced, but massive amount of mana will rise inside your body resulting in magical damage increase.
Skill LV 1
Continuous time: 900 seconds.
Magical damage 25% increase.
Magical attack power 483 increase.
Maximum HP 50% reduce.
Weapon
Staff
Req Skill
None
Ground Charge
Attribute
Short-distance-magical
Type: Active
Description
Musters up and releases earth energy dividing the earth to damage surrounding enemies.
Skill LV 1
Earth based magic attack.
Range 5.0m Around. Penetrations: 5. Reduce 20%
Magical Attack Power 32-39 (+325%).
Weapon
Staff
Req Skill
None
Root
Attribute
Buff
Type: Active
Description
Infuses the earth force into an enemy's feet and restrains him on the ground. Those failing to endure the force injected to their bodies cannot move temporarily.
Skill LV 1
Inflict Restraint status on target.
Restraint (2nd Grade).
Weapon
Staff
Req Skill
Earth Spirit [Lv:4]
Earth Shock
Attribute
Long distance-magical
Type: Active
Description
Gathers unstable forces of the earth and blasts them off your enemies, shaking the ground the enemies stand on. Those failing to endure the impact are slowed down.
Skill LV 1
Frontal earth magic attack with a chance to inflict Blunting.
Range 10.0m Front. Penetrations: 5.
30% chance to inflict Blunting for 20 Seconds.
Magical Attack Power 106-130 (+390%)
Blunting (2nd Grade)
Weapon
Staff
Earth Barrier
Attribute
Buff
Type: Active
Description
Creates a temporary protecting layer that absorbs Melee damage for you by using the static energy of the earth.
Skill LV 1
Physical damage absorbtion.
Range 25.0m Around. Penetrations: 8. Lasts 20 Seconds.
Physical Damage 30% Absorption.
Weapon
Staff
Ground Rave
Attribute
Short distance-magical
Type: Active
Description
Extracts explosive power of vibrant earth through mana and releases it to seriously damage enemies nearby.
Skill LV 1
Earth based area magic attack.
Range 5.0m Around. Penetrations: 8
Magical Attack Power 582-711 (+325%).
Weapon
Staff
Req Skill
Earth Spirit [Lv:15]
Mesh Root
Attribute
Short distance-magical
Type: Active
Description
Energy with force of earth is thrown at a target, causing a net of earth force to spread from the target. Targets become vulnerable to the earth force, and those that cannot tolerate the force will be unable to move temporarily.
Skill LV 1
Front 5.0m ( Simultaneous 3)
Bind level 8( Probability 80%, 10 seconds)
Weapon
Staff
Earth Quake
Attribute
Short distance-magical
Type: Active
Description
Vicuous force hidden in the inner earth is gathered and merged with mana to create energy that is thrown at the enemies in the front line. Sudden quake of earth occurs when the huge energy hits the ground, causing great damage to enemies. Enemies that cannot tolerate this damage will become dull.
Skill LV 1
Magical atatck power 1123 ~ 1372 (390%)
Front 10.0m ( Simultaneous 5), reduce 20%
Dull Level 8 ( Probability 30%, 20 seconds)
Weapon
Staff
Earth Fence
Attribute
buff
Type: Active
Description
A solid defensive shield that absorbs physical damage is made from the energy wave of the earth, to protect yourself for a fixed time.
Skill LV 1
Continuous time: 20 seconds.
Surrounding 30.0m ( Simultaneous
Physical damage 42% absorption.
Weapon
Staff
Ice Bolt
Attribute
Long distance-magical
Type: Active
Description
Is for shooting ice bolts at a target. The hit spot gets extremely cold with pain and those failing to overcome the chill get frozen or frostbitten.
Skill LV 1
Ice based magic attack with the chance to inflict freeze or frostbite.
10% chance to freeze and 40% chance to inflict frostbite.
Magical Attack Power 32-39 (+271%)
Freeze and Frostbite (2
Weapon
Staff
Req Skill
None
Mana Drain
Attribute
Buff
Type: Active
Description
Decreases mana around your target by freezing it with a cold force. Lowered mana undermines your target's ability to focus his mind, burning and affecting him in MP recovery. It doesn't work on Monsters.
Skill LV 1
Inflict Combustion status on target.
Lasts 60 Seconds.
Combustion (2nd Grade)
Weapon
Staff
Req Skill
Cold Spirit [Lv:4]
Snow Wind
Attribute
Long distance-magical
Type: Active
Description
Blasts cold energy at a target and causes snow winds in a wide area around him. Those around the target suffer coldness. Those failing to endure the coldness get frozen or frostbitten.
Skill LV 1
Frontal ice magic attack with a chance to inflict freeze or frostbite.
Range 10.0m Around. Penetrations: 5.
10% chance to freeze and 40% chance to inflict frostbite.
Magical Attack Power 106-130 (+325%)
Freeze and Frostbite (60)
Weapon
Staff
Req Skill
Cold Spirit [Lv:5]
Invisible
Attribute
Buff
Type: Active
Description
Combines extreme coldness and mana, making yourself invisible temporarily. You are invisible to all except your party members. Upon moving or using other skills, your invisible status ends. When invisible, your moves slow down and you are invisible to those whose detection level is lower than your invisible level.
Skill LV 1
Become Invisible. Can only be seen by party members, but cannot move. Will become visible again if other skills are used.
Continuous hour 60 second, transparency 3 grade.
Weapon
Staff
Req Skill
Cold Spirit [Lv:7]
Frozen Spear
Attribute
Long distance-magical
Type: Active
Description
Makes a sphere with extreme energy in it and throws it three times in a row. Those failing to endure the successive cold impact gets frozen or frostbitten.
Skill LV 1
Triple ice based magic attack with the chance to inflict freeze or frostbite.
10% chance to freeze and 40% chance to inflict frostbite.
Magical Attack Power 582-711 (+116%) 3 Times.
Weapon
Staff
Req Skill
Cold Spirit [Lv:15]
Mana Drought
Attribute
Long distance-magical
Type: Active
Description
Freezes mana around a target by exploding cold energy in a wide area. Enemies that cannot control their mana will have lower mana capacity, and their mind weakens making them combustion state, which troubles their MP recovery. Under combustion state there will be 4 seconds delay when HP, MP potion is consumed. This skill is not efefctive on monsters.
Skill LV 1
Front 8.0m ( Simultaneous 3)
Combustion level 8 ( Probability 80%, 30 seconds)
Weapon
Staff
Blizzard
Attribute
Long distance-magical
Type: Active
Description
This skill creates powerful blizzrd in an area, made from the merge of water energy in the air and ice energy . Enemies vulnerable to cold will feel the pain of their flesh being out, and those that do not tolerate the cold will be frozen or frostbitten.
Skill LV 1
Magical atatck power: 1123 ~ 1372 (325%)
Front 15.0m ( Simultaneous 5), recude 35%.
Frezing Probability 20% ( Effect 180).
Frostbite Probability 80% ( Effect 180)
Weapon
Staff
Crystal Invisible
Attribute
buff
Type: Active
Description
Infuses mana merged with cold energy into yourself and party members, making them invisible like a crystal for a fixed time. You and the party members will not be seen to any other targets, but invisble state will be removed when other skill is used.
Skill LV 1
Continuous time: 30 seconds.
Surrounding 20.0m ( Simultaneous
Invisible level 8.
Weapon
Staff
Fire Bolt
Attribute
Long distance-magical
Type: Active
Description
Is for shooting fire bolts at an enemy. The attack leaves heart-burning pain to a target and those failing to endure the pain get burned.
Skill LV 1
Fire based magic attack with the chance to inflict Burn.
20% chance to inflict Burn.
Magical Attack Power 32-39 (+366%)
Burn (28) Level 4
Weapon
Staff
Req Skill
None
Fire Trap
Attribute
Buff
Type: Active
Description
Plants fire traps and makes sure they do not lie open so that those stepping on them get hurt. Those failing to endure the force of fire get burned. When the planter goes beyond a certain distance from the traps, they cease to exist. Those in destealth status can detect traps.
Skill LV 1
Set up an invisible fire trap on ground.
Range 7.0m Around. Penetrations: 5.
30% chance to inflict Burn. Lasts 120 Seconds.
Magical Attack Power 55-67 (+439%)
Burn (40) Level 10
Weapon
Staff
Fire Blow
Attribute
Long distance-magical
Type: Active
Description
Gathers fire forces scattered in the air, turns them into flames and spouts them in a single line. Any target contacting the flames gets damaged. Those failing to overcome the heat get burned.
Skill LV 1
A 7 hit magical combo with penetration.
20% chance to inflict Burn and decrease damage dealt by 35%. Penetrations: 3.
Magical Attack Power 106-130 (+167%) 7 Times.
Burn (60) Level 20
Weapon
Staff
Req Skill
Fire Spirit [Lv:5]
Detect
Attribute
Buff
Type: Active
Description
Enables you to discover an invisible enemy by spreading flames of detection around yourself. Once discovered, the subject remains visible to all for a while.
Skill LV 1
Detect invisible people.
Range 10.0m Around. Penetrations: 5. Lasts 10 Seconds.
Discover Invisible (3rd Grade).
Weapon
Staff
Req Skill
Fire Spirit [Lv:7]
Meteor
Attribute
Long distance-magical
Type: Active
Description
Summon meteors of flames and makes them fall like a heavy rain around your enemy in a wide range. Those exposed to the flames suffer pain. Those failing to overcome the pain get burned.
Skill LV 1
Frontal fire based magic attack with the chance to inflict Burn.
20% chance to inflict Burn. Range 3.0m Around. Penetrations: 3
Magical Attack Power 582-711 (+439%)
Weapon
Staff
Req Skill
Fire Spirit [Lv:15]
Lava Trap
Attribute
Long distance-magical
Type: Active
Description
Traps made fromt he burning energy of lava is set unseen, and targets that step the trap will feel pain of the body burning, being damaged greatly. The trap will deal burn damage to those who cannot tolerate the pain. The trap will disappear when the planter goes beyond a certain distance. Those in destealth status can detect traps.
Skill LV 1
Magical attack power: 815 ~ 996 (439%)
Continuous time: 120 seconds
Surrounding 7.0m
Connection distance 30.0m, connections 1
Burn Probability 60% (Effect 160)
Weapon
Staff
Salamander Blow
Attribute
Long distance-magical
Type: Active
Description
Emit in a row, the salamander breath made by burning the mana inside the body with flame energy. Enemies exposed to the breath will be damaged greatly. Those who cannot tolerate the beat will beocme burn state.
Skill LV 1
Magical attack power: 1123 ~ 1372 (167%)
Successive shots 7 times.
Penetration 1.0m
Burn Probability ( Effect 180 ), 7 times.
Weapon
Staff
Sprawl Detect
Attribute
buff
Type: Active
Description
A skill that detects targets in invisible state by spreading bright sparks that lightens vision around yourself. Detected enemies will be exposed to all targets for a fixed time. Cannot detect targets with higher invisible level than your detect level.
Skill LV 1
Continuous time: 15 seconds.
Surrounding 20.0m ( Simultaneous 5)
Invisible Detect Level 8
Weapon
Staff
Req Skill
Fire Spirit [Lv:15]
Lightning Bolt
Attribute
Long distance-magical
Type: Active
Description
Shoots an arrow made from electric energy. Those failing to bear the impact become electrocuted.
Skill LV 1
Lightning based magic attack with the chance to inflict Shock.
Range 10.0m Front. Penetrations: 2. 15% chance to inflict Shock.
Magical Attack Power 32-39 (+217%)
Shock (28)
Weapon
Staff
Req Skill
None
Lightning Shock
Attribute
Long distance-magical
Type: Active
Description
Instantly releases massive amount of electric energy from within your body. Panicked at sudden electric attacks and fearing electrocution, enemies do not dare fight back.
Skill LV 1
Inflict Fear status.
80% chance to inflict Fear for 10 Seconds.
Fear (2nd Grade)
Weapon
Staff
Req Skill
Lightning Spirit [Lv:4]
Charged Wind
Attribute
Short distance-magical
Type: Active
Description
Creates electric winds using rapid flows of electricity and uses them to attack enemies in a certain range. Exposed to the electric blast, they cannot confront the impact and get pushed back.
Skill LV 1
6 hit combo on 5 target with 80% knock-back effect.
80% chance to knock-back and 10% chance to inflict Shock. Range 10.0 Front. Penetrations: 5
Magical Attack Power 106-130 (+41%) 6 Times.
Shock (28)
Weapon
Staff
Req Skill
Lightning Spirit[Lv:5]
Teleport
Attribute
Buff
Type: Active
Description
Combines mana with electric energy scattered in the air to create instant energy. You can teleport yourself to farther areas using this energy.
Skill LV 1
Teleport skill.
Teleport Distance of 10.0m
Weapon
Staff
Req Skill
Lightning Spirit [Lv:7]
Chain Lightning
Attribute
Long distance-magical
Type: Active
Description
You attack an enemy with electric energy and move it to more enemies surrounding the first subject. Those failing to bear electric impact become electrocuted.
Skill LV 1
Frontal lightning based magic attack with the chance to inflict Shock.
15% chance to inflict Shock. Range 10.0m Around. Penetrations: 3
Magical attack power 582-711 (+217%)
Shock (140)
Weapon
Staff
Req Skill
Lightning Spirit [Lv:15]
Lightning Impact
Attribute
Long distance-magical
Type: Active
Description
Burst forth powerful electrical energy made by merging small energy int he air with electrical energy in your body. Those who cannot tolerate the powerful electrical damage will be wrapped in fear and will not be able to attack.
Skill LV 1
Surrounding 12.0m
Fear level 8 ( Probability 80%, 10 seconds)
Weapon
Staff
Charged Squall
Attribute
Long distance-magical
Type: Active
Description
Pour consecutive electrical attacks to enemies surrounded by vicious electrical typhoon, that is made by colliding electrical particles with mana. Those who cannot tolerate the damage will be knocked back.
Skill LV 1
Magical attack power: 1123 ~ 1372 (86%)
Successive shots 6 times.
Front 10.0m ( Simultaneous 5), recude 35%.
Knock-back probability 80%, 6 times.
Electric shock Probability 10% ( Effect 180), 6 times.
Weapon
Staff
Aerial Teleport
Attribute
support
Type: Active
Description
Teleports your body to a distance by assimilating your body to the air throught the use of energy that is made by quickly vibrating the samll electrical particles that exist around.