Enhances the vibration of the harp. This skill increases magical damage when using skills of Battle Chord Line.
Skill LV 1
Increase the damage of harp magic.
Magical Attack Power 4% Increase
Weapon
Any weapon or empty hand.
Req Skill
None
Echo
Attribute
Buff
Type: Passive
Description
Enhances the resonance of sound by using mana so that the range of skills of Music Pleasure Line extends.
Skill LV 1
Increase the range of harp magic.
Range 2.5m increase
Weapon
Any weapon or empty hand.
Req Skill
None
Music Life
Attribute
Buff
Type: Passive
Description
Enhances the capability to dance or play the harp with passion for music to reduce the consumption of mana when skills for dance or harp-playing are used.
Skill LV 1
Lowers the MP consumption of skills.
MP Consumption 10% Decrease.
Weapon
Any weapon or empty hand.
Req Skill
None
Prism
Attribute
Buff
Type: Passive
Description
Creates the defense screen of the light by making various harp sounds pass through the heart. This increases the possibility to protect the harp-playing from enemies' attack when skills of Music Pleasure Line are used.
Skill LV 1
Increase Resistance Ratio.
Resistance Ratio 6% Increase.
Weapon
Any weapon or empty hand.
Req Skill
None
Horror Chord
Attribute
Long distance-magical
Type: Active
Description
Creates horrible and painful sounds around enemies to damage them.
Skill LV 1
Attack the enemy with the harp.
Magical Attack Power 32-39 (+184%)
Weapon
Harp
Req Skill
None
Booming Chord
Attribute
Magical
Type: Active
Description
Bursts rhythm energy created from chords with the use of mana. Enemies exposed to the rhythm energy get damage.
Skill LV 1
Use the harp to damage enemies around you.
Range 8.0m Around. Penetrations: 5
Magical attack power 106-130 (+368%)
Weapon
Harp
Req Skill
None
Mana Switch
Attribute
Magical
Type: Active
Description
A chord energy made with various pitches is made onto a target around you. When the target damages an enemy, some part of the damage will be converted to mana and your MP will be recovered. Cannot used on yourself, and the effect of the skill is only applied when using a harp.
Skill LV 1
Continuous time: 20 seconds.
Connection distance 70.0m
Damage 50% MP Absorption 305.
Weapon
Harp
Req Skill
None
Weird Chord
Attribute
Long distance-magical
Type: Active
Description
Spreads horrible and terrifying chords around enemies to cause damage to multiple enemies.
Skill LV 1
Use the harp to damage enemies in front of you.
Range 5.0m Front. Penetrations: 3
Magical Attack Power 582-711 (+184%)
Weapon
Harp
Req Skill
None
Bomming Wave
Attribute
Long distance-magical
Type: Active
Description
Converts the cumulated mana inside the body to sound energy, and greatly damages the enemies around you by bursting forth the energy.
Skill LV 1
Magical attack power: 1123 ~ 1372 (368%)
Surrounding 12.0m ( Simultaneous 5 ), reduce 35%.
Weapon
Harp
Req Skill
None
Moving March
Attribute
Buff
Type: Active
Description
Increases the speed of members' movement by making party members march to the lively music.
Skill LV 1
Increase the movement speed of party members.
Lasts 600 Seconds. Range 30.0m Around. Penetrations: 8
Movement Speed 20% Increase
Weapon
Harp
Req Skill
None
Guard Tambour
Attribute
Buff
Type: Active
Description
Creates the defense screen of the strong rhythm which absorbs the physical damage and protects party members by playing powerful music for survival. You cannot use the skill with other instrumental skills except for Moving March or Swing March of Music Pleasure Line. The effect disappears along with music grinding to a halt proportionally to an attack.
Skill LV 1
Buff party members ability to absorb physical damage.
Consumes MP every 5 Seconds. Range 30.0m Around. Penetrations: 8
Physical Damage 20% Absorption.
Weapon
Harp
Req Skill
None
Mana Tambour
Attribute
Buff
Type: Active
Description
Creates the defense screen of the soft rhythm which absorbs the magical damage and protects party members by playing soft music for endurance. You cannot use the skill with other instrumental skills except for Moving March or Swing March of Music Pleasure Line. The effect disappears along with music grinding to a halt proportionally to an attack.
Skill LV 1
Buff party members ability to absorb magic damage.
Consumes MP every 5 Seconds. Range 30.0m Around. Penetrations: 8
Magic Damage 23% Absorption
Weapon
Harp
Req Skill
None
Hit March
Attribute
Buff
Type: Active
Description
Increases the hit rate of party members nearby by playing sophisticated and calm music. You cannot use the skill with other instrumental skills except for Moving March or Swing March of Music Pleasure Line. The effect disappears along with music grinding to a halt proportionally to an attack.
Skill LV 1
Hit rate 53% absorption, every 5 second 173 mp consuming, circumference scope radius 30.0m (target 8 )
Weapon
Harp
Req Skill
None
Swing March
Attribute
Buff
Type: Active
Description
Increases the movement speed of party members for a fixed time through fast and light music play.
Skill LV 1
Continuous time: 600 seconds.
Surrounding 30.0m ( Simultaneous
Moving speed 80% increase.
Weapon
Harp
Req Skill
None
Clout March
Attribute
Buff
Type: Active
Description
Increases the conventration of party members, resulting in the increase of attack rating through the music play that brings tranquility to the mind. You cannot use the skill with other instrumental skills except for moving march or swing march of music pleassure line. The effect disappears along with music grinding to a halt proportionally to an attack.
Skill LV 1
Surrounding 70.0m ( Simultaneous
Atatck rating 84 increase.
Weapon
Harp
Req Skill
None
Holding Clamor
Attribute
Debuff
Type: Active
Description
Freezes enemies' movement temporarily by making clamorous sounds enough to give pain.
Skill LV 1
Inflict Restraint status effect stopping an enemy from moving.
80% Chance of Restraint. Lasts 10 Seconds.
Inflict Restraint Status 2nd Grade.
Weapon
Harp
Req Skill
None
Cure Melody
Attribute
Buff
Type: Active
Description
Selects randomly and cures one of bad status among power reduction, limit, and curse by playing emotional music for a member.
Skill LV 1
Remove Weakening, Restraint and other Abnormal Status effects.
Cures Restraint and Weakenin (3rd Grade) and Abnormal Status effect (68)
Weapon
Harp
Req Skill
None
Temptation
Attribute
Debuff
Type: Active
Description
Plays music infatuating monsters to get friendly so that they attack other Monsters nearby for a while. This skill only works for regular monsters and regular party Monsters.
Skill LV 1
Inflict Confused status effect making the target attack surrounding targets.
80% Chance to inflict Status. Lasts 30.0 seconds
Cast Confused 3rd Grade
Weapon
Harp
Req Skill
None
Rave Melody
Attribute
Buff
Type: Active
Description
Converts some amount of HP to MP by playing stormy music to create a mana storm inside your body.
Skill LV 1
Convert own HP to MP. (MP used for this skill is 0).
MP 594 Recovery.
Weapon
Harp
Req Skill
None
Patter Clamor
Attribute
Buff
Type: Active
Description
Disables the movement of enemies exposed to the music temporarily, by making sharp ripping sound around the target.
Skill LV 1
Front 7.0m ( Simultaneous 3)
Bind Level 8 ( Probability 80%, 10 seconds)
Weapon
Harp
Req Skill
None
Curious Temptation
Attribute
Buff
Type: Active
Description
Creates strange sound waves that interest monsters, tempting the monster to become an ally. An allied monster will attack other surrounding monsters for a fixed time. This skill is only usable on general monsters and general party monsters.
Skill LV 1
Confusion Level 9 ( Probability 80%, 30 seconds)
Weapon
Harp
Req Skill
None
Curious Temptation
Attribute
Buff
Type: Active
Description
Creates strange sound waves that interest monsters, tempting the monster to become an ally. An allied monster will attack other surrounding monsters for a fixed time. This skill is only usable on general monsters and general party monsters.
Skill LV 1
Confusion Level 9 ( Probability 80%, 30 seconds)
Weapon
Harp
Req Skill
None
Cure Music
Attribute
Buff
Type: Active
Description
Maximizes your emotion and plays a music that spreads around the target. Party members who listen to this play will be randomly cured of one bad status, from weakening, limitation, curse line.
Skill LV 1
Surrounding 30.0m ( Simultaneous
Weakening series treat ( Effect 192), Level 9
Restriction series treat ( Effect 192), level 9
Curse series treat ( Effect 192), level 9
Weapon
Harp
Req Skill
None
Rave Harmony
Attribute
Buff
Type: Active
Description
Converts some amount of HP to MP by making a tidal wave of mana inside the body through the music play that brings emotional typhoon.